
Description: When your diseases damage an enemy, there is a chance equal to your melee critical strike chance that they will cause 33% additional damage to the target and all enemies within 8 yards. Each damaging attack that lands conumes 1 bone. While at least 1 bone remains, he takes 40% less damage from all sources and deals 2% more damage with all attacks, spells and abilities. Description: The Death Knight is surrounded by 4 whirling bones. Description: Your diseases also cause Crypt Fever, which increases the damage of other diseases on the target by 20%. Description: Your next 10 Plague Strikes and Scourage Strikes lower the cooldown of Raise Dead by 15 sec and Army of the Dead by 30 sec per strike. This effect does not stack with other movement improving effects. Description: All party or raid members withing 45 yards of the Death Knigth move 8% faster. Description: Places a large, stationary Anti-Magic Zone that reduces spell damage done to party memebers inside it by 75%. Unholy talent points required: 30, and 5 in Magic Suppression. Targets in the area are slowed by 50% by the grasping arms of the dead while you cause 10% additional damage Description: Your Plague Strikes have a 20% chance to cause the Desecrated Ground effect for 7 yards around the target. Description: Ghouls summoned by your Raise Dead spell are considered pets and are under your control. Unholy talent points required: 25, 1 point in Shadow of Death. Description: Whenever you use Pestilence or Blood Boil there is a 30% chance that the Blood Rune becomes a Death Rune when it activates. In addition your Anti-Magic Shell absorbs an addational 5% of spell damage. Description: You take 1% less damage from all magic. Description: Your Plague Strike, Scourge Strike and Death Strike generate 25% additional runic power. Description: Your spells receive an additional 5% benefit from your attack power. Persists for 1 sec per 8 runic power up to 1 min. Description: A Gargoyle flies into the area and bombards the target with Nature damage modified by the Death Knight's attack power. In addition, whenever you die, you return to keep fighting as a Ghoul for 45 sec. Description: Increases your total Strength and Stamina by 2%. Description: Your auto attacks have a 5% chance to cause a Blood-Caked Strike, which hits for 50% weapon damage for each of your diseases on the target. This does not stack with other movement speed increasesing effects. Description: The duration of all Stun and Fear effects used against you is reduced by 10%, and your mounted speed is increased by 10%. Description: Teachs the Death Knight spell Corpse Explosion. Description: You auto attacks deal an additional 5% Shadow damage. Description: Increases the damage of Plague Strike, Pestilence and Blood Boil by 10%. Description: Increases the total Strength of you and your Ghouls by 1% and reduces the cooldown on Raise Dead by 30 sec.
Description: Reduces the cooldown of your Death Grip ability by 5 sec and the cooldown of your Demand ability by 1 sec.Description: Increases your chance to hit with your spells by 1% and reduces the chance that your spells and diseases you cause can be cured by 10%.
Description: Increases the duration of Blood Plague and Frost Fever by 3 sec. Description: Increases your chance to dodge by 1%. Description: Increases the damage and healing of Death Coil by 5% and reduces the cooldown on Death and Decay by 5 sec.
Description:Increases the critical strike chance by 3% and the critical strike damage bonus by 15% of your Plague Strike, Death Strike, and Scourge Strike.Payment: PayPal, Skrill, Cryptocurrencies. Buy WoW Classic Gold Cheap at Mulefactory.